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Channel: Digital Worlds – Distorted Reality
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From Sports Tracking to Surveillance Tracking…

In the post Augmented TV Sports Coverage & Live TV Graphics, we saw how sports broadcasters increasingly make use of effects that highlight tracked elements in a sporting event, from the players in...

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Behind the Scenes of Sports Broadcasting – Virtual Sets, VIrtual Signage and...

In the post Augmented TV Sports Coverage & Live TV Graphics, we saw how live TV graphics could be used to overlay sports events in order to highlight particular elements of the sports action. One...

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Mediating the Background and the Foreground – From Green Screen and...

It may be hard to remember now, but the first digital cameras only started to appear on the shelves in 1990, to be replaced for many just a decode later by camera replacing smartphones. Prior to that,...

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Hyper-reality Offline – Creating Videos from Photos

In Mediating the Background and the Foreground – From Green Screen and Chroma-Key Effects to Virtual Sets we saw how green screen/chroma key effects could be used to mask out part of one image so that...

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Recovering Audio from Video – But Not How You Might Expect…

 In The Art of Sound – Algorithmic Foley Artists?, we saw how researchers from MIT’s CSAIL Lab were able to train a system to try to recreate the sound of a silently videoed object being hit by a...

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Diminished Audio Reality – Removing a Vocal from a Musical Jingle

In the post Noise Cancellation – An Example of Mediated Audio Reality? we saw how background or intrusive environmental noise could be removed using noise cancelling headphones. In this post, you’ll...

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Even if the Camera Never Lies, the Retouched Photo Might…

In Hyper-reality Offline – Creating Videos from Photos, we saw how a single flat image could be transformed in order to provide a range of video effects. In this post, we’ll review some of the other...

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Can You Really Believe Your Ears?

In Even if the Camera Never Lies, the Retouched Photo Might… we saw how photos could be retouched to provide an improved version of a visual reality, and in the interlude activity on Cleaning Audio...

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Interlude – Animated Colouring Books as An AR Jumping Off Point

Demonstrations such as the Augmented Reality Browser Demo show how browser based technologies can implement simple augmented reality demonstrations. By building on a browser’s ability to access...

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Smart Hearing

As we have already seen, there are several enabling technologies that need to be in place in order to put together an effective mediated reality system. In a visual augmented reality system, this...

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3D Models from Photos

In Hyper-reality Offline – Creating Videos from Photos we saw how a 3D parallax style effect could be used to generate a 3D style effect from a single, static photograph and in Even if the Camera Never...

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From Motion Capture to Performance Capture – Sampling Movement in the Real...

In Augmented TV Sports Coverage & Live TV Graphics and From Sports Tracking to Surveillance Tracking…, we started to see how objects in the real world could be tracked and highlighted as part of a...

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Interlude – AR Apps Lite – Faceswapping

In the post From Magic Lenses to Magic Mirrors and Back Again we reviewed several consumer facing alternate reality phone applications, such as virtual make-up apps In this post, we’ll review some...

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The Photorealistic Effect…

In Even if the Camera Never Lies, the Retouched Photo Might… we saw how photographic images may be manipulated using digital tools to create “hyperreal” imagery in which perceived “imperfections” in...

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Recap – Enabling the Impossible

One of the recurring themes in this series of posts has been the extent to which particular augmented or mixed reality effects are impossible to achieve without the prior development of one or more...

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Interlude – Ginger Facial Rigging Model

Applications such as Faceshift, as mentioned in The Photorealistic Effect…, demonstrate how face meshes can be captured from human actors and used to animate digital heads. Ginger is a browser based...

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Using Cameras to Capture Objects as Well as Images

In The Photorealistic Effect… we saw how textures from photos could be overlaid onto 3D digital models as well as how digital models could be animated by human puppeteers: using motion capture to track...

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Augmented Reality and Autonomous Vehicles – Enabled by the Same Technologies?

In Introducing Augmented Reality Apparatus – From Victorian Stage Effects to Head-Up Displays, we saw how the Pepper’s Ghost effect could be used to display information in a car using a head-up display...

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Photoshopping Audio…

By now, we’re all familiar with the idea that images can be manipulated – “photoshopped” – to modify a depicted scene in some way (for example, Even if the Camera Never Lies, the Retouched Photo...

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Interlude – Enter the Land of Drawings…

One of the classic children’s British TV programmes from the 1970s was Simon in the Land of Chalk Drawings, a “meta-animation” in which the lead character, Simon, is able to enter the (animated) land...

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